The latest Solid Game Tech Weekly Digest is now available.
- insomniacgames.com – Mike Day: Faster filters using bilinear texture look-ups
- humus.name – Humus – 3D
- blog.incubaid.com – The Game of Distributed Systems Programming. Which Level Are You? « Incubaid Research
- research.nvidia.com – Maximizing Parallelism in the Construction of BVHs, Octrees, and k-d Trees
- altdevblogaday.com – #AltDevBlogADay » Localization Pipeline